The Guild 2 | |
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Developer(s) | 4HEAD Studios |
Publisher(s) | |
Director(s) | Matti Jäger |
Producer(s) | Ralf C. Adam |
Designer(s) | Heinrich Meyer |
Programmer(s) | Carsten Stolpmann |
Artist(s) | Matthias Kästner |
Composer(s) | Bernd Ruf |
Series | The Guild |
Engine | Gamebryo engine |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Life simulation |
Mode(s) | Multiplayer single-player |
Die Gilde 2: The Guild 2 Official Soundtrack | |
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Soundtrack album by Pierre Langer | |
Released | July 30, 2007 |
Recorded | Genuin |
Genre | Video game soundtrack |
Length | 3:18(Full soundtrack) 72:13 (Disc 1) |
Label | Sonicminds |
Producer | Alexander Röder Markus Schmidt Pierre Langer Tilman Sillescu |
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A plethora of problems make this one tough to manage.
Like its predecessor, The Guild II promises to let you create a medieval economic and political empire.
Build a better dynasty.
Micromanagement and repetition really bog down this original but unfulfilling game about directing the lives of people trying to make it in the Middle Ages.
We have made for you a dive into the Middle Ages of The Guild 2, including corruption, courtship and trade, to found new dynasties. How will your empire be?
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(help)The Guild 2 will be a combination of unique sweeping role-play and a fascinating life-simulation, conjuring the medieval life anew on your PC. As in the successful predecessor Europa 1400: The Guild and the subsequent expansion pack, the newest development by 4HeadStudios awakes the 14th century to a new life.
A detailed look at this dynasty-building medieval strategy game
It's a second-verse-same-as-the-first stand-alone expansion that adds seafaring jobs but fails to correct any of the issues of the original game.
Those land lubber dynasties have decided to way anchor and set their sights on a new enterprise, plenty of new swag and nobility up for greedy grabs
This stand-alone Venetian expansion adds practically nothing to the gameplay of The Guild 2
It's less broken than its predecessors
The game will feature multiplayer gameplay with support for up to eight players, each one controlling a dynasty. There's a cooperative mode promised as well.
The Sims of the old world.Cite uses deprecated parameter
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(help)We will be able to increase our political power even with honest actions.
What I'll do, He says, scribbling down a sketch of his 'masterpiece', is take the sharp end of a sword - because they're so good and involving - and put an axe blade bit where the handle should be, because sharp bits are so popular right now.